Ability List
B
Berserker Rage
Once per combat, you may roll a die.
1-3: +1 to Attack.
4-5: +2 to Attack.
6: +4 to Attack.
D
Desertborne
You are not affected by Desert Dice Roll Effects.
Decay (Werekin)
Once per turn on your turn, you may discard a card from your hand and choose a player, that player discards a card from their hand.
Dungeon Crawler
Get +1 to your Dungeon Rolls.
E
Electro Boost (Special Edition)
Once per turn, you get +2 Attack and Defense when you cast a Electric Element Magic Instant.
Empowered By Light (Special Edition)
Once per turn, if you cast Light Element Magic Instant, heal 3 Life and get +2 Defense.
F
Forest Warrior
You get +1 to Attack and Defense in the Forest.
J
Jungle Expertise
When entering a Forest space, draw the Action Card amount. If you draw more than 1 Action Card, you may discard until you have 1 Action Card.
I
Ice Shield
Each Ice Element Magic Instant gives you +3 to Defense.
M
Magical Forcefield (Special Edition)
Get +5 to Defense. Get an additional +1 Defense for each Level.
Mana Manipulation
If you have Magic Source, all Magic Instants get +2 to Attack.
Mountain Climber (Special Edition)
You are not affected by the Mountain Space Effects.
P
Pyro Boost (Special Edition)
Once per turn, you get +2 Attack and Defense when you cast a Fire Element Magic Instant.
Paved Roads Traveler
Get +2 to Defense when traveling on the Paved Roads.
R
Rooted (Special Edition)
You get +2 to Defense in the Forest.
S
Settlement Trade Route
At the beginning of your turn, you may get 1 Keru Coin for each Settlement you have.
Summon Monster Spirit (Special Edition)
Once per turn, you may play a Common Monster from your hand as a Magic Instant and add the Monster's Attack and Defense to yours.
T
Two-Handed Mastery
You may equip one Two-Handed Equipment as if it is One-Handed.
W
Warrior's Experience
Your base Attack is equal to twice your Level.
Worshipper Of The Old Gods
Get +1 to your Shrine Rolls.