Ability List

B

Berserker Rage

Once per combat, you may roll a die.
1-3: +1 to Attack.
4-5: +2 to Attack.
6: +4 to Attack.

D

Desertborne

You are not affected by Desert Dice Roll Effects.

Decay (Werekin)

Once per turn on your turn, you may discard a card from your hand and choose a player, that player discards a card from their hand.

Dungeon Crawler

Get +1 to your Dungeon Rolls.

E

Electro Boost (Special Edition)

Once per turn, you get +2 Attack and Defense when you cast a Electric Element Magic Instant.

Empowered By Light (Special Edition)

Once per turn, if you cast Light Element Magic Instant, heal 3 Life and get +2 Defense.

F

Forest Warrior

You get +1 to Attack and Defense in the Forest.

J

Jungle Expertise

When entering a Forest space, draw the Action Card amount. If you draw more than 1 Action Card, you may discard until you have 1 Action Card.

I

Ice Shield

Each Ice Element Magic Instant gives you +3 to Defense.

M

Magical Forcefield (Special Edition)

Get +5 to Defense. Get an additional +1 Defense for each Level.

Mana Manipulation

If you have Magic Source, all Magic Instants get +2 to Attack.

Mountain Climber (Special Edition)

You are not affected by the Mountain Space Effects.

P

Pyro Boost (Special Edition)

Once per turn, you get +2 Attack and Defense when you cast a Fire Element Magic Instant.

Paved Roads Traveler

Get +2 to Defense when traveling on the Paved Roads.

R

Rooted (Special Edition)

You get +2 to Defense in the Forest.

S

Settlement Trade Route

At the beginning of your turn, you may get 1 Keru Coin for each Settlement you have.

Summon Monster Spirit (Special Edition)

Once per turn, you may play a Common Monster from your hand as a Magic Instant and add the Monster's Attack and Defense to yours.

T

Two-Handed Mastery

You may equip one Two-Handed Equipment as if it is One-Handed.

W

Warrior's Experience

Your base Attack is equal to twice your Level.

Worshipper Of The Old Gods

Get +1 to your Shrine Rolls.