Rule Book
Actions & Terms: M
Actions & Terms
Map
There are several different space types on the map. Some spaces have special effects and many no effects.
Boat
The Boat is considered a space that you may land on. It allows you to cross to the islands, but you may only cross if you pay 1 Keru Coin.
Cities
Cities allows you to buy, trade and change equipment. (see Cities)
Dungeons
Dungeons allow you to hunt for treasures, but be careful as it can be dangerous to your life. (see Dungeons)
Heart Tree
The Heart Tree is pure energy and life. Visit the tree and it will recover your life by 3.
Legendary Monster
Entering these spaces will make you enter combat with a legendary creature. Beware as these monsters are strong.
Mountains
The Mountains are tough lands to travel. You cannot cross unless you discard a card when entering and/or passing through.
Reaper Ruins
The Reaper Ruins is where evil lurks. Be careful if you encounter a Demon or an Undead as they are more powerful in these regions.
Settlement Bonus
Building settlements in these trading routes will boost your resource gains. (see Settlements)
Shrines
You may pray to the Shrines and hope to receive some blessings. (see Shrines)
Signs
Signs indicate the names of the lands. There are also signs that indicate specific effects that can occur when entering the space.
Tolls
The Kuron lords have placed tolls at the passageways. You must pay to cross the passages.
Terrain Type:
Terrains may have different affects on races and monsters.
Desert
Forest
Mountains
Plains
Reaper Ruins
Tundra
Movement
You may only move 1 space on your Phase Two: Travel Phase, unless you have cards that allow you to move more spaces.
You can only move to spaces that are along the path indicated on the board.